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	<default name="spp" value="64" />
	<default name="resy" value="1024" />
	<default name="resx" value="1024" />
	<default name="max_depth" value="65" />
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			<matrix value="-1 0 0 0 0 1 0 1 0 0 -1 6.8 0 0 0 1" />
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		<sampler type="independent">
			<integer name="sample_count" value="6144" />
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		<film type="hdrfilm">
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			<integer name="height" value="$resy" />
			<string name="file_format" value="openexr" />
			<string name="pixel_format" value="rgb" />
			<rfilter type="tent" />
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		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.63, 0.065, 0.05" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="RightWallBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.14, 0.45, 0.091" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="FloorBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.725, 0.71, 0.68" />
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	<bsdf type="twosided" id="CeilingBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.725, 0.71, 0.68" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="BackWallBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.725, 0.71, 0.68" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="ShortBoxBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.725, 0.71, 0.68" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="TallBoxBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0.725, 0.71, 0.68" />
		</bsdf>
	</bsdf>
	<bsdf type="twosided" id="LightBSDF">
		<bsdf type="diffuse">
			<rgb name="reflectance" value="0, 0, 0" />
		</bsdf>
	</bsdf>
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		<transform name="to_world">
			<matrix value="-4.37114e-008 1 4.37114e-008 0 0 -8.74228e-008 2 0 1 4.37114e-008 1.91069e-015 0 0 0 0 1" />
		</transform>
		<ref id="FloorBSDF" />
	</shape>
	<shape type="rectangle" id="Ceiling">
		<transform name="to_world">
			<matrix value="-1 7.64274e-015 -1.74846e-007 0 8.74228e-008 8.74228e-008 -2 2 0 -1 -4.37114e-008 0 0 0 0 1" />
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		<ref id="CeilingBSDF" />
	</shape>
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			<matrix value="1.91069e-015 1 1.31134e-007 0 1 3.82137e-015 -8.74228e-008 1 -4.37114e-008 1.31134e-007 -2 -1 0 0 0 1" />
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		<ref id="BackWallBSDF" />
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			<matrix value="4.37114e-008 -1.74846e-007 2 1 1 3.82137e-015 -8.74228e-008 1 3.82137e-015 1 2.18557e-007 0 0 0 0 1" />
		</transform>
		<ref id="RightWallBSDF" />
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			<matrix value="-4.37114e-008 8.74228e-008 -2 -1 1 3.82137e-015 -8.74228e-008 1 0 -1 -4.37114e-008 0 0 0 0 1" />
		</transform>
		<ref id="LeftWallBSDF" />
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		<transform name="to_world">
			<matrix value="0.0851643 0.289542 1.31134e-008 0.328631 3.72265e-009 1.26563e-008 -0.3 0.3 -0.284951 0.0865363 5.73206e-016 0.374592 0 0 0 1" />
		</transform>
		<bsdf type="dielectric"><float name="int_ior" value="1.5" /><float name="ext_ior" value="1.000277" /></bsdf></shape>
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		<transform name="to_world">
			<matrix value="0.286776 0.098229 -2.29282e-015 -0.335439 -4.36233e-009 1.23382e-008 -0.6 0.6 -0.0997984 0.282266 2.62268e-008 -0.291415 0 0 0 1" />
		</transform>
		<ref id="TallBoxBSDF" />
	</shape>
	<shape type="rectangle" id="Light">
		<transform name="to_world">
			<matrix value="0.235 -1.66103e-008 -7.80685e-009 -0.005 -2.05444e-008 3.90343e-009 -0.0893 1.98 2.05444e-008 0.19 8.30516e-009 -0.03 0 0 0 1" />
		</transform>
		<ref id="LightBSDF" />
		<emitter type="area">
			<rgb name="radiance" value="17, 12, 4" />
		</emitter>
	</shape>
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